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• View topic - Feedback ATC 6 Testbattle

It is currently Sat Nov 23, 2024 9:51 pm
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PostPosted: Mon Apr 13, 2015 12:34 am 
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Joined: Sat Mar 21, 2015 11:36 pm
Posts: 6
Location: Germany
Hey guys,

our feedback to the game.

1. Maybe the problem why BDR TS server kicked out players is because the license only support up to <125 players.

2. TS server stability wasn't good. Player had loosing connections and delay.

3. Disable Debug Console for every player and activate check files for every addon (ATC addon is missing!).

4. Slot restrictions (only pilots can fly etc.) should be disabled because there were slots today that can't do what they are expected to do. And we think that in professional round like today there will be no sniper-antitank-pilot.

5. Checkscripts have errors. If a passenger in a tank try to get gunner during the cruise he's been kicked out of the tank and dies. The better way is to put the passenger back to his seat.

6. Healing should be available for everyone. There is a option in AGM that healing from a medic is faster then from normal player. Today only a few units had medics what makes the medic system needless.

7. The basic gear like vests, weapons (basic), grenades, medic stuff, nvg's, radios, backpacks and helmets should be available in sufficient number for everybody in the ammunition box from the start. Today we don't had backpacks, helmets, vests, radios and medic stuff were missing too.

8. Exploding vehicles should be fixed.

9. The ARMA3 server performance was awesome!

10. Thx @ BDR for hosting and administration!

11. Thx @ all others for the good game, it was fun!

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PostPosted: Mon Apr 13, 2015 1:54 pm 
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Joined: Wed Apr 08, 2015 2:42 pm
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PostPosted: Mon Apr 13, 2015 6:59 pm 
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Joined: Wed Jul 15, 2009 11:22 pm
Posts: 658
Again, I take the occasion to thank all the numerous participants yesterday, it was really awesome!

Part of the success is due to Enc0de who did the scripts for the ATC mission, and he did a really good job! Then BDR Cobra for mission making.

About the issues, I did not expect the TFR issue, but I think/I'm sure we can solve it, working on TS3 configs.

Same for Yoma/PWS repo, we can do it.

@Daddybear and Astuneta, thanks for feedback!

About specific points:

- Slot restriction, think it has to be maintained because this is a feature that characterize the ATC, everybody should have a defined role and stick to it.

- Passengers in tanks should be aware that if they take a position not allowed they are kicked

- Healing (bendage and morphin) are available for everyone. On the other hand only medics can give epinephrin, this to make a sense of the medic role

- Gear, everyone starts with his equipment, and it has possibilities to change /add equip but in a limited way to respect everyone's role

- Helicopter bug (exploding): this unfortunately a bug of arma I believe, of course it has to be fixed - hope BIS get the solution

Thanks again and looking forward to the start!!

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PostPosted: Mon Apr 13, 2015 7:12 pm 
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Joined: Wed Jul 15, 2009 11:22 pm
Posts: 658
Btw there is a fix for Task Force Radio today, think we were unlucky in stepping into the transition after the last patch!

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PostPosted: Thu Jun 04, 2015 12:06 am 
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Joined: Sat Mar 21, 2015 11:36 pm
Posts: 6
Location: Germany
Feedback to the Testbattle 31.05.2015

- One of our guys died but still was able to walk around an talk to the others
- Both sides should not use the same MH6 choppers, because this is causing friendly fire

Thx @ all for the good game.

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