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benamaina
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Posted: Sun Nov 08, 2009 1:56 pm |
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-=GIR=- |
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Joined: Wed Jul 15, 2009 11:22 pm Posts: 57
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Hi
We detect some errors/issues in version 1.03:
-Some soldiers respawn with no primary weapons, this is caused by script weapons_respawn.sqf. -AA redfor soldier is equiped with Igla launcher and respawn with Strela launcher, this is a BI's bug in config of the unit.
To solve this issues changed:
-Delete weapons_respawn.sqf and added in weapclasslim.sqf Lupo' script a new code that remember the magazines and weapons that player beggins, also add NVgoggles an ItemGPS if player aren't equiped with it.
-Deleted triggers that add NVgogles and ItemGPS, they are obsolete.
-Modified in init.sqf the call to script weapclasslim.sqf to work with new version.
Flag in russian base is now close to inicial respawn of special force, as blufor flag in base to do the same.
Both markers to do halo jump are now aproximatly in same distance!
Russian H land that allow recharge to helis are now locate in open field as H blufor in base. Last position between container and antene make very difficult to use.
regards
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{bdr}*nemesi*
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Posted: Sun Nov 08, 2009 5:55 pm |
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Joined: Wed Jul 15, 2009 11:22 pm Posts: 658
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Hi, thx for revision
Please note all templates are made with the old version and if these fixing are needed they need to be done on all templates so we don't risk to forgot some of them
regards and good luck in the battle
_________________ Respectfully, Nemesi, Chief of Staff Arma Tactical Combat
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